Arduino Serial Stx Etx

  

Arduino

Description

Used for communication between the Arduino board and a computer or other devices. All Arduino boards have at least one serial port (also known as a UART or USART), and some have several.

BoardUSB CDC nameSerial pinsSerial1 pinsSerial2 pinsSerial3 pins

Uno, Nano, Mini

0(RX), 1(TX)

Mega

0(RX), 1(TX)

19(RX), 18(TX)

17(RX), 16(TX)

15(RX), 14(TX)

Leonardo, Micro, Yún

Serial

0(RX), 1(TX)

Uno WiFi Rev.2

Connected to USB

0(RX), 1(TX)

Connected to NINA

MKR boards

Serial

13(RX), 14(TX)

Zero

SerialUSB (Native USB Port only)

Connected to Programming Port

0(RX), 1(TX)

Due

SerialUSB (Native USB Port only)

0(RX), 1(TX)

19(RX), 18(TX)

17(RX), 16(TX)

15(RX), 14(TX)

101

Serial

0(RX), 1(TX)

The table above shows the basic structure of packets. ASCII characters SOH, STX, ETX and EOT are used as packet / header / data delimiters. The structure is fairly generic and should allow for a variety of uses, the type field is currently used with the following options. Command - Initiates an operation on a slave. An Arduino-framework based library for the simplified but structured communication over serial lines. It's some kind of a Modbus -like approach of communication but more flexible and customizable. The function receiveMessage reads from the serial port, discarding all characters until it receives a STX. Once the STX is received it reads characters, adding them to the message buffer and calculating the check-sum. If an ETX is received, it assumes the next character is the check-sum.

  • STX an ASCII control Character, Type is Constant, and length is 1 Message Identifier is ASCII '01.' For open message Application ID is Decimal 0000 Parameter ID is Decimal 0000 ETX is an ASCII control Character Type is Constant, length is 1 LRC check character is Binary, length is 1 When it is sent it looks like 0.
  • After the Arduino Board receives this command, it is going to send our previously defined dummy data up to the.NET application, using the serial port, too (Of course, this requires the.NET application to stop sending any command down to the Arduino board): STX 12:00=11.78$ 23:00=8.9$ 06:00=4.54$.

On Uno, Nano, Mini, and Mega, pins 0 and 1 are used for communication with the computer. Connecting anything to these pins can interfere with that communication, including causing failed uploads to the board.

You can use the Arduino environment’s built-in serial monitor to communicate with an Arduino board. Click the serial monitor button in the toolbar and select the same baud rate used in the call to begin().

Arduino Serial Stx Etx

Arduino Serial Stx Etx Manual

Serial communication on pins TX/RX uses TTL logic levels (5V or 3.3V depending on the board). Don’t connect these pins directly to an RS232 serial port; they operate at +/- 12V and can damage your Arduino board.

To use these extra serial ports to communicate with your personal computer, you will need an additional USB-to-serial adaptor, as they are not connected to the Mega’s USB-to-serial adaptor. To use them to communicate with an external TTL serial device, connect the TX pin to your device’s RX pin, the RX to your device’s TX pin, and the ground of your Mega to your device’s ground.

In a previous post I had posted code that transmitted a message through an infrared link between two Arduinos. The main issue with this code is that if the infrared beam is intermittently blocked during the transmission, e.g. by waving your fingers in front of the IR LEDs, bits will be dropped and the message received won’t match the message sent. In this post I describe a simple protocol that provides error detection of the received message. In my weather station application, the communications is only one-way and so there is no mechanism for the receiver to re-request a garbled message; the message is sent periodically with updated temperature and barometric pressure data.

The message is put in a simple “envelope”. The format of the packet sent is as follows:

<STX><message buffer><ETX><chksum>

where:

Arduino Serial Stx EtxArduino Serial Stx Etx
  • <STX> is the “start of transmission” marker and is the character 0x02.
  • <message buffer> is the text message we want to send.
  • <ETX> is the “end of transmission” marker and is the character 0x03.
  • <chksum> is a single byte check-sum of all of the characters in the <message buffer>. You can see in the code that this check-sum is calculated by looping through the message buffer and adding the values of the individual characters.
Arduino Serial Stx Etx

A check-sum is not going to completely guarantee error detection but it is simpler to implement than a Cyclic Redundancy Check (CRC) check, and is sufficient for my application.

Below is a sample program that transmits “Hello” over the IR link. The function sendMessagePacketconstructs the packet:

The code to read from the serial port and implement error checking is in the function readMessage in the program SerialReaderProtocol shown below:

The function receiveMessagereads from the serial port, discarding all characters until it receives a STX. Once the STX is received it reads characters, adding them to the message buffer and calculating the check-sum. If an ETX is received, it assumes the next character is the check-sum. Once the check-sum is received, it compares it with the calculated check-sum; if the two check-sums do not match, the message is discarded.

Arduino Serial Stx Etx Driver

I am using these functions to send text data only and so I am not expecting the bytes that represent STX (0x02) and ETX (0x03) to be in the message buffer. Note that once the message is received, it is null-terminated.

Stx Etx Ascii

Note on compiling the code above: WordPress won’t render the null character in the HTML code listing above and so you need to replace NULL in the code listing with the <single quote><backslash>0<single quote>. I’ll see if I can fix the rendering issue.